CCPortal
DOI10.1080/13504622.2018.1545156
A framework for climate change engagement through video games
Ouariachi, Tania; Dolores Olvera-Lobo, Maria; Gutierrez-Perez, Jose; Maibach, Edward
发表日期2019-05-04
ISSN1350-4622
EISSN1469-5871
卷号25期号:5页码:701-716
英文摘要Video games have the potential to educate and engage people-especially young people-in climate change and energy issues by facilitating the development of helpful thoughts, feelings, and actions. The objective of the present article is to propose a set of
关键词climate changeyoung peoplevideo gamesgame-based learningengagementgrounded theory
学科领域Education & Educational Research;Environmental Studies
语种英语
WOS记录号WOS:000480763300007
来源期刊ENVIRONMENTAL EDUCATION RESEARCH
文献类型期刊论文
条目标识符http://gcip.llas.ac.cn/handle/2XKMVOVA/80248
作者单位Hanze Univ Appl Sci, Professorship Commun Behav & Sustainable Soc, Ctr Expertise Energy, Zernikepl 7, NL-9747 AS Groningen, Netherlands
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GB/T 7714
Ouariachi, Tania,Dolores Olvera-Lobo, Maria,Gutierrez-Perez, Jose,et al. A framework for climate change engagement through video games[J],2019,25(5):701-716.
APA Ouariachi, Tania,Dolores Olvera-Lobo, Maria,Gutierrez-Perez, Jose,&Maibach, Edward.(2019).A framework for climate change engagement through video games.ENVIRONMENTAL EDUCATION RESEARCH,25(5),701-716.
MLA Ouariachi, Tania,et al."A framework for climate change engagement through video games".ENVIRONMENTAL EDUCATION RESEARCH 25.5(2019):701-716.
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